Web Blockbench / Web Blockbench Documentation

Web Blockbench Documentation

Web Blockbench provides Edit, Paint, Animate, and Display modes, plus a touch-first Alt City controller for mobile and tablet. The editor supports low-poly geometry, multi-select transforms, magnet snapping, non-destructive Paint Away, Fan Out Cyborg arrangements, full-resolution texture pixels, PNG/JPG import/export, atlas export, per-face viewport UV projection, draggable UV rectangles, editable vertex/face topology, evaluated and blended animation playback, display contexts, project identifiers, Save Incremental, export, and Cloudflare-backed model persistence. Deeper mesh selection, edge loops, inset/bevel, topology-aware unwrap, atlas slicing/packing, multi-clip layers, and bone retargeting remain planned.